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(2 edits)

Crit:
Good first start. Consistent aesthetic with a touch of artistic flair, kind of going for a burning Dali look. The sky particularly really brings it all together. The most pressing issues are with cleanliness and command of the material editor but for a first project, that can't totally be expected. Really nice screenshots btw too!

Grade: B+

Recommended Resources:

http://www.lizengland.com/blog/2014/04/the-door-problem/

http://www.nextleveldesign.org/

https://80.lv/articles/defining-environment-language-for-video-games/

https://www.gdcvault.com/play/1022117/Level-Design-in-a-Day

https://drive.google.com/open?id=1sIZHo_HOrWDDwd3FcHBc95yDlxtndcRg

Recommended Works (Scary, Creepy, Exploration)

https://store.steampowered.com/app/505230/Pathologic_2/

https://www.amnesiagame.com/

https://bethesda.net/en/game/doom

https://insomniac.games/game/edge-of-nowhere/